using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//using Cinemachine;
public class CameraPovControl : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
      //  CinemachineCore.GetInputAxis += OnMouseInput;
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    float OnMouseInput(string input)
    {
        if (Input.GetMouseButton(1))
            return Input.GetAxis(input);

        return 0;

    }
}
